Hi โ I'm an indie dev making small games, Minecraft mods and the occasional odd experiment. Mostly Java and C#, no publisher, no fixed roadmap.
I started modding Minecraft to build the worlds I wanted to play in, and it slowly turned into a habit of shipping tiny things. I like tight mechanics, readable code and one good idea per project. Right now I'm on a procedural cube-world toy and a couple of Fabric mods.
A procedural voxel sandbox prototype. Custom chunk renderer, greedy meshing.
A Fabric mod adding compact handcrafted biomes and a few cozy blocks.
A 48-hour jam game about replanting a time-looping garden.
Open to collabs and small contract work.